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Showing posts with label X-Wing. Show all posts
Showing posts with label X-Wing. Show all posts

Monday, 5 June 2017

UK Games Expo 2017

On Sunday I took my youngest daughter (who's 10) to the UK Games Expo (UKGE for short). She'd never been to any sort of large event like this, so it was a complete surprise for her, and I've never been to this event before, thus it was a new experience for both of us. 

The UKGE is the largest event of its kind in the UK, and the Birmingham NEC is a pretty big venue to hold it in. I think at 10 I'd have been more dazed and awed than Esther was - she took it in her stride, though she did comment on the size of the building both inside and outside a few times. Even before we went inside, we got a taste for some of the cosplay that was going on...



Inside, the very pleasant and helpful staff gave us lanyards to keep our tickets in, plus programmes and maps, and we were off...not far inside the door, and we were confronted with the large Runewars display area, which included a nice diorama piece.


Fantasy FLight obviously invest a lot in the Expo, here is the extensive Star Wars area, Rebellion at the front and centre!


We wandered through the hall, and spotted the GW area which was 100% devoted to 40k and Dark Imperium demos (more on this later). Esther got to pose with a cardboard Primeris Space Marine.


We took a brief look here, but the area was busy so we moved on - too much to see!


We spotted this Uruk-hai...


...but unfortunately it spotted Esther too...


After escaping that, more peril came in the form of a Dalek


but we slipped by and looked at a selection of props




including this cute BB-8


Back towards the entrance, we stopped by the Hawk Wargames stand - they had their full display, including 10mm scale frigate, demo tables, displays, retail stand and some tables where they'd run a competition of "build your own space station". 



We were too late to enter this, but you could still build something, so we spent a while whilst Esther created quite a cool little space station. I think this was a really cool idea by Hawk, and there were dozens of entries, indicating that this had been very popular.


They also had an area with Dropfleet ships being painted, again they'd thought about how to reach out and engage a demographic which included a lot of non-miniatures gamers. Bravo!


We then decided to try "Ticket to Ride", and in the interests of time we chose the children's version, which has all the elements of the main game but with shorter routes. I did well to start with, but then floundered, and Esther won by getting an "East to West" achievement that got her to the needed 6 points. It was fun, and definitely now on the list for Christmas!



We then had a wander about shopping - I bought a large solid metal D20 for "super important rolls" in our 5th ed campaign, I found a Nuka-Cola bottle-opener keyring for Oscar, Esther got a soft Pikachu toy, I found a 5x5 "Professor's Cube" for Clara (she can do a standard Rubiks cube in a couple of minutes) and a True or False game for Lotte. We also got the pictures version of Codenames, since everyone in the family enjoys the standard version.  

I wanted to swing by the 40k booth again to get some close-ups of the minis in the Dark Imperium 2-player set that is coming out (and I've pre-ordered), so here they are. The paint-jobs on these are pretty basic "base plus wash", yet the minis still look very impressive. I'm quietly excited to get my set soon and have a proper look. We also got a load of badges for the children here, always nice to get freebies!







Of particular interest to me were the nurgle chaos models, especially the poxwalkers which I wasn't that sold on from the main GW site pictures. I have to say that with more subdued painting, they look fantastic - I think some of the "cartooniness" I had feared before was just from the studio paintjobs.

We had another circle around, poking at dice, looking at interesting things, but our time was almost up and it didn't seem like we'd been there for 4 hours with no break - Esther didn't complain once. The show was quite an eye-opener, and Oscar was sad that he hadn't come along too - next year I think we'll go for at least 2 days and really try a lot of what's on offer, because there's sooo much! You can go to the games library and rent games out to try, try every sort of game you can think of, from cards to board to miniatures, dress up, go to seminars - to say nothing of the tournaments that are held in a completely different hall for 3 days, and the events at the Hilton nearby too. I definitely had a sense of touching the tip of the iceberg with the UKGE, and if you're in two minds whether to go, definately do! It's family-friendly, easy to get to and Birmingham has plenty to do if the rest of the family tire of games (what's wrong with them??!).

I thus leave you with Pirat, because, why not? It also shows the breadth of what's on offer at the show, plus a pirate rat, what's not to love??

Saturday, 1 April 2017

The Hub Systems Podcast Episode 32 - Companion page

This is a quick page to support the Podcast Episode so you can follow along with Hit or Miss and the participants products...

Age of Sigmar: Vanguard raptor Collection
Then we have the Kharadron Overlords




For 40k we have the Triumverate of the Primarch



Mantic Games - Operation heracles 2-player sets

Spartan Games Firestorm Armada Adepticon sneak peeks

Corsairs


STL



Pathogen

Relthoza Leviathan

X-Wing Wave 11








For our main segment;

Forge of Ice:


Lasercut Architect





Tuesday, 17 January 2017

2017 - What will it bring for us gamers? Part 5: The Best of the Rest

Well a long week in Germany delayed my final instalment to this series, which covers the other game companies that are relevant and prevalent out there. There are a lot of them! I don't approach these in any particular order, and my predictions are limited due to my lack of familiarity with many of them, so take it all with the proverbial grain of salt - I'd also be interested for others feedback here too :-)

Fantasy Flight Games

FFG have had a great time since the rise of X-Wing, and have plenty of other irons in the fire as well. They know how to do marketing, they support tournaments and they have had fantastic exposure of the public to the Star Wars universe with a whole new generation from the great new Star Wars films. It's hard to see how they can get things too wrong in 2017, and I don't expect them to. Predictions for FFG don't really go beyond this, since their release announcements are so far in the future you know what they're doing way ahead of time (which is a great thing).

Wyrd

Malifaux has something of a cult following, as it appeals to a particular subset of gamers from what I see. Their no-dice card mechanics are interesting, but the universe holds little appeal from me and I also don't know a local playgroup, so I've never taken the plunge. However they're a slick company and from what I see are very involved and supportive, and fans love their stuff. They're kickstarting another game - "The Other Side" right now, and some of the factions look pretty cool, but with the fall in value of the pound, it's an expensive exercise to just get some cool minis...I can wait and buy what I want when they come out, since its already well over funded ($265k from $75k requested as of today). I expect it to be successful as a game in the same way Malifaux is, and you never know, I may pick it up in the future at a show.

Warlord Games

Warlord have kind of sat under my radar for a long time, principally because I've not played WWII games in a long while (Oscar has no interest here). They are the owners (of course) of Bolt Action, and in 2016 they introduced Konflict '47, which I think is a very smart move on their behalf, since it opens an established game to a new set of players as well as expanding it for existing ones. I expect Bolt Action to continue in its popularity, and Konflict '47 to do really well too. I love WWII wargaming (it's how I started), and I might try to get Oscar involved with the zombie/werewolf appeal of this alternative history game.

Now their Sci-Fi skirmish game (Beyond the Gates of Antares) I've not seen a lot of - Oscar and I did see the game a long time ago, and the minis looked uninspiring and flat, but since that time I think Warlord have put a lot into the game. It's difficult to say without being part of the community that plays it just how it might be going, but Warlord seem determined to make it stick. I'm still not really convinced, but we'll see in time.

They also have a ton of other games, all 28mm and going from lots of historicals (from Romans to Napoleonics) to more the outlandish like Project Z and including some licensed products such as the not-very-well received Terminator Genisys and the forthcoming Doctor Who: Into the Time Vortex games. I'd say they probably have enough on their plate for 2017!

Others and Kickstarters

So there are plenty of games companies I've not mentioned here, plus there's a shedload more stuff coming in 2017 by way of Kickstarters that are to fulfil (Cthulhu Wars Onslaught 2 from Peterson Games, the Dark Souls game from Steamforged Games, Shattered Void by White Dragon Miniatures)...the list goes on, and that's just what is available now. Who knows what Kickstarter will bring in 2017?

So as I've said many times before, it is indeed a golden age for gamers, which for me means that games companies need to be at the peak of their abilities to be able to keep up. With Brexit on the horizon, a new and supremely unpredictable weirdo inhabiting the White House, is it any wonder people are focussing more on their gaming than their real lives?

Monday, 25 July 2016

The Hub Systems Podcast Episode 23- Shattered Void

We meet up with Alan & Mark from White Dragon Miniatures to talk about their Kickstarter campaign Shattered Void, a starfighter combat game with some really interesting mechanics. In Hit or Miss we discuss the Sylvaneth releases for AoS, and GW pricing strategies in general, together with X-Wing, Forgeworld and some really pretty dice!

Listen & Enjoy!


Saturday, 2 July 2016

The Hub Systems Podcast Episode 22 - 3D, or not 3D, that is the question!

So this time we look at the implications of 3D printing, and the blurring boundaries between digital and relaity in our gaming, and its impact on the hobby aspect of our game. We also take a look at Arena Rex, Stormcloud Attack and the wave 9 releases for X-Wing in Hit or Miss


Enjoy!


Tuesday, 28 June 2016

The Hub Systems Podcast Episode 21 - Mega Hit or Miss!

Hello again, after a couple of weeks delay in extended editing due to some sound issues (if anyone knows of a stable alternative to Soundflower for reliably recording audio from Skype on a Mac we're all ears!), we're back with our promised Mega Hit or Miss episode. Please stick with the patchy sound in a couple of spots (around 45 and 1 hour and 45 minutes), they don't last long and hopefully they're not too bad...

Anyway, enjoy the episode and we'll be back soon


Monday, 5 October 2015

The Hub Systems Episode 2 - Firestorm Armada Part 2

A quick lunchbreak update to broadcast Episode 2 of The Hub Systems, will update later with some of the links and images we mention on the show....


Here's the link to Reading Warfare

http://www.wargamesassociationreading.co.uk/

One to Soma;

http://somagame.com/

Prometheus;

http://www.imdb.com/title/tt1446714/

The Leftovers;

http://www.imdb.com/title/tt2699128/

Strange Aeons;

http://strange-aeons.ca/sa/

Her are my Threshold characters...mid-painting (don't judge me!)...this taken shortly before they got their asses handed to them...


And here's Oscars crew...


This taken after I ripped them to shreds. The Indiana Jones dude on the left now has a chest wound, is a basket case and has a fear of being touched after a rather nasty encounter with a Leng Spider....

Saturday, 26 September 2015

The Hub Systems Episode 1 - Firestorm Armada

Well The Hub Systems Episode 0 seems to have gone down well - thank you all for your supportive messages and positive comments, it's really nice to see! This time we're talking about Firestorm Armada, why we enjoy it, it's background and play style, models and races.

Saturday, 19 September 2015

The Hub Systems Episode 0

I've toyed with the idea of a podcast for a while now, and today we finally took the plunge...here is Episode 0 of The Hub Systems podcast, put out there for you perusal and critique...



Enjoy!