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Showing posts with label Mantic Games. Show all posts
Showing posts with label Mantic Games. Show all posts

Saturday, 1 April 2017

The Hub Systems Podcast Episode 32 - Companion page

This is a quick page to support the Podcast Episode so you can follow along with Hit or Miss and the participants products...

Age of Sigmar: Vanguard raptor Collection
Then we have the Kharadron Overlords




For 40k we have the Triumverate of the Primarch



Mantic Games - Operation heracles 2-player sets

Spartan Games Firestorm Armada Adepticon sneak peeks

Corsairs


STL



Pathogen

Relthoza Leviathan

X-Wing Wave 11








For our main segment;

Forge of Ice:


Lasercut Architect





Friday, 6 January 2017

2017 - What will it bring for us gamers? Part 4: Mantic Games

Whatever your opinion of 2016 in other ways, it was a pretty good year in gaming. The hobby as a whole is growing at around 30% where most industries can hope for about 10% of that. We saw the arrival of some major new franchises like Dropfleet Commander and GW seem to be organising themselves in a slightly better way in many areas, despite still carrying on with Age of Sigmar (!). The rise of the board game strengthened more than ever, and there were a lot of great Kickstarter projects that were announced/launched and sometimes fulfilled. Not a bad time at all to be a gamer.

After looking over the Man Battlestations Blog, I thought it might be fun to do a similar predictive series of posts here over the coming days. So, what do I think is on the horizon for 2017?

Mantic Games

Mantic have been doing pretty well of late, and despite what you think of their Kickstarter pre-ordering system for their games, they seem to be getting more right than wrong. I wouldn't say they're a runaway success, but they're not screwing up at every turn either. 2016 saw them add a major franchise to their line-up with The Walking Dead license, which was another big success with 3,700 backers raising almost $700k. It'll be interesting to see exactly how Mantic handle this, although they are probably one of the most experienced companies in running and delivering Kickstarters in the current market.

One thing they definitely are getting right, is communication - at least on the broad meta-scale. Those of you who are signed up for their mailing list will have had several new-year(ish) posts from them stating exactly where they are with each of their games systems and what's going to happen in 2017 for them. This is golden, as it sets expectations right from the off and doesn't preclude them doing a few surprises along the way either. I don't really play Mantic's games (We have Deadzone, which I enjoyed, but it's one of my 3rd tier games I'd say. I also bought Dungeon Saga but have yet to play), but even so I was quite excited by these emails! They're also on the Mantic blog.

Mantic are an interesting company for me - given that they were formed by an ex-GW employee, they clearly went after what they saw as GWs weaknesses with very similar products but a different philosophy. I have to say were I a disenfranchised GW manager I'd probably have gone a similar way. Mantic operates with free rules, open - almost FFG style - communication and a nice, easily-navigable website. They feature products from other manufacturers that go with their games, and overall they generally look like they've got their shit together.

Despite this, I feel Mantic are still fighting off something of a "me too" image. This is probably unfair, and maybe their recent Kickstarter products will start to get away from this more as people come to Mantic for reasons other than "GW f*cked up Warhammer". That said, GW have probably been one of Mantic's best sales tools, because killing the Warhammer world in the way they did must have driven people to Mantic - not everyone, for sure, but a whole slew of people - after all, Mantic welcome anyone and even say your existing figures are compatible...as close as saying "Yeah, GW did a number on you, but screw them, we love you - bring your toys over and play with us. BTW, here's a ton of cool stuff you can also buy, which is cheaper than you're used to...".

One thing is certain, - for the time being, Mantic Games are here to stay, and seem to be getting stronger as they go. I'd be interested in feedback from more invested players in their games to see what it's like to be a dedicated customer, but one thing I don't hear is the wholesale grumbles that come whenever someone mentions the GW monolith, so they can't be THAT bad! I'm not going to do massive predictions for Mantic, because they've stated quite clearly what they're going to so hardly much of a crystal-ball moment. However, I like the way they're thinking and the way they're progressing. Releasing a (let's face it) direct competitor to 40k which uses their already-developed Deadzone universe is a good idea - you get two games for the (much lower than GW) price of one - nice move.

A couple of things I feel they could improve is their plastic - the Deadzone models I have are that god-awful restic stuff that offers plastic minis with the assembly disadvantages of resin...I can't comment on more recent kits, but proper styrene-based plastic kits would put it in a much better place vs others on the market - especially if they're capturing ex-GW addicts. Reading some of the reviews on their website this is carried out in some of their other sets too, where assembly or quality issues
 come into play. Other ranges, however, get really good reviews, so it may just be that the newer sets are better and they're learning all the time (which would make sense)

The second is in some of their designs just feel...well...a bit off, if that makes sense? Not bad sculpts per-se, but just a bit odd. Not all the time, either, just like the sculptor has an off-day or a tight deadline and you end up with something that isn't quite right. This is different from the epic GW fails we've seen (like the appallingly bad AoS dwarves) where the design is just stupid, but more a question of execution. Take this as an example;


Look at the guy second from the left in the front row - yes, the guy with the weird frog-face. He's also in the rear left corner. That's what I'm talking about - these odd sculpts that just feel "off". Compare that with this guy;


This guy is great, and he's £7 and metal...rather than £14 and plastic if he were from GW. I think it may just be that they're growing, becuase I LOVE these fish dudes that are coming for Kings of War;


Oh wait, they do crab-things too....


...but I digress (and no, must resist urge to buy into another games system!)

So overall I think we can expect some good stuff from Mantic in 2017, let's hope their execution and materials live up to some of the sculpts, and lets hope the percentage of "slightly off" sculpts are reduced. If they continue this with everything else they're doing, then they look to be solidifying their position in the market, and rightly so. If you've any other information out there, please let me know! Finally, if you want to read about Mantic's plans from them...here's their own blog link on the subject;

https://manticblog.com/2016/12/26/new-year-new-game-ronnies-plans-year-ahead/

Tuesday, 22 April 2014

Deadzone update

Well a couple of nights ago Oscar and I got the chance to play Deadzone, and I thought I'd get back to everyone on my prior recommendation.

Overall, the game plays pretty well - it took us about three hours for what is supposed to be a 1 hour game, but for our first go I think that's pretty much par for the course. We made a few mistakes and there was a lot of rulebook flipping and searching, but we got there! It's quite brutal in parts, and very cinematic - something I always look for in a game - if I feel like I've just taken a maths exam there's definitely something wrong with the game engine.

A few highlights stick in my mind from the game; Oscar's Enforcer rocket launcher guy stepping out from cover and firing a well-placed missile into my level 1 Plague commander - blasting parts of him everywhere despite his toughness - only then to be leapt on by a Stage 2 Plague and torn limb from limb! Oscar's sniper taking out guys with headshots from his vantage point high on a structure, only to eventually be cut down in a hail of heavy machine gun fire.

When the dust settled it was a narrow victory for the Enforcers, but they paid a heavy price to get there.

The game would benefit hugely from a quickstart guide - how to put the models together, working with restic, painting guide, A4 double-sided sheet on game mechanic/reference sheet. Not having this is very frustrating, and leads to confusion and a lot of toing and froing through the rules.

Now visiting the Mantic Games website I realise there IS a quickstart guide that would be great to introduce people to the game, so why not include it as a printout in the set? My vision of a starter set is just that - not that it requires visiting websites and printing stuff off to get things to play basic games. Also, that quickstart guide is more of a starter game thing - play it once and you're done. It doesn't address the basic problem of a quick cheat-sheet.

I did find a fan-made quick reference sheet which is a huge plus, and will be enormously helpful when we play our next game, which will be a much more meaningful test.

Still, overall it was a positive experience, and we're looking forward to getting the minis painted up for our next blast!

Wednesday, 16 April 2014

Deadzone 2-Player Starter Set Unboxing

As you will no doubt have seen from my prior post, I picked up the 2-player starter set for Deadzone from Mantic Games at Salute on Saturday. Sunday gave a good opportunity to open the large cellophane wrapped box and take a peek inside....



So the first thing that you notice about the box is that it is BIG. I mean "won't-fit-in-a-normal-carrier-bag-and-let-you-carry-it-with-one-hand" type big. It actually measures 46cm x 31cm x 11cm - I've carry-on luggage for flying that's smaller!

Ok, big boxes aside, the artwork and finish of the box is very nice - it feels like its a quality product.

Still, maybe inside that big box is a whole lot of cardboard packaging....


...or maybe not! Oh my god that's a LOT of stuff. A whole mess of terrain sprues, the rulebook, the gaming mat, the models, the cards, double sided token sheet and the dice. In fact, the only thing MISSING was a distinct lack of any protective packaging materials, which I felt would have been worthwhile (more on this later).

Now of course as gamers we sit down and study the rules before methodically moving onto the other game elements...we do not tear open plastic bags like deranged toddlers on Christmas morning trying to see what goodies lie in our figure bags, do we??? Ok, so maybe I took a small peek....but I'll come back to that later too.

First off, let's talk about the gaming mat. This is only small (2x2), but is of impressive quality, being nicely printed modern battlescape complete with blood spatters etc. I expected card or paper, but was mightily impressed to find this is actually a proper rubberised gaming mat - top marks here!


Next I'll move onto the tokens. These are printed double-sided on thick (about 1.5mm or so) cardstock, and feel like they're going to last. Once again, high marks here - they could have made them shiny too, like the tokens in GW's Space Hulk set of 2009, but I actually rather like the flat finish.



The rulebook itself is an 80-page, glossy-covered paperback A4 design, and is very nicely put together. It has nice photographs, full colour diagrams and pictures, and features rules and a bit of background. Overall it's what you'd expect from a professional product.



Each side (the Enforcers and Plague in this set) has a set of cards, split into various subsets (stats, missions etc), which are nicely made if a little on the flimsy side. You also get a set of d8 dice for playing the game in case you don't own any, which is likely unless you've experience in another games system that uses them (I still have a few from my old AD&D days at school).


You also get a Mantic games loyalty card pre-loaded with 4 points;


We'll have to see if I like it enough to use this! Ok, now onto the scenery. You get a lot of sprues containing various wall sections, railings, lights, ladders and connecting pieces. It's an impressive haul.


Finally, we have the actual models. Here are the parts for the Plague;


The sculpts are nice, and the way the joins ar moulded they will only connect one way - this has advantages and disadvantages, of course. The good thing is you can't get things wrong (unless you really try), the bad thing is there's no diversity, so you can't personalise them (they will be exactly the same as someone else's set) and little point in getting a second starter set to bulk your force. Still, this is a minor point and it's nice to have a set of figures that go together well and without drama.

Now this is where I hit my first major negative about this set....let me give you some background first....

I'm a pretty experienced modeller - I've been making models off and on for about 37 years - the great majority of my life - and I'm used to modelling in pretty much any material, from balsa wood to etched brass, plastic to resin. I'm also an experienced gamer, having started wargames when I was about 10 or 11.

As such, I plunged into assembling the plastic figures with my standard needle-applicator poly liquid glue. The smaller plague models went together without fuss. The plastic is a little strange, reminding me of some of the higher-end eastern-european manufacturers at the beginning of the 21st century. It's harder than GW plastic, but not completely brittle. Now one of my plague models had broken off at the ankle (something I don't feel would have happened if there had been some bubble-wrap around the figure bags), so I glued both sides and joined, supported with play-doh and left....to find it not fixed. I tried again, left it for a few hours, and it was joined but broke very shortly thereafter.

Coming to the larger plague models, the plastic seemed similarly resistant to the machinations of my plastic cement. It was working to a degree, but only a very small amount - enough to fix the deep-jointed small models, but not enough to support the heavier, less positively jointed stage 2 or 1 models. So a quick web search on Mantic's figures revealed to me that the figures are actually not plastic, but restic, a plastic resin sort of hybrid. Now things become clear...this is not an injected moulded product at all. Superglue is recommended for use on restic

Apparently this sort of hybrid plastic material is quite common in kickstarter products, but I was quite unaware of this. As there are absolutely no instructions on assembling the models or what products to use, I proceeded using my experience of "plastic" - as the models were referred to on the box.

Still, armed with this information I managed to assemble the Plague models without too much further difficulty, the restic working well with the superglue. Here they are...


Next, onto the Enforcers. Bizarrely, there are a mix of exclusive joints and free-joining pieces in the Enforcers, and the legs in most cases are separate from the bodies. This might seem like a good thing, but I found it a royal pain in the ass! Again, without any reference instructions to guide you, you're left to guesswork and looking at the photos on the box. This made it difficult to assemble the models, and in one case I ended up having to perform some alterative surgery as there was no way it was going to fit the way it was cast (the heavy burst laser guy to the left of the commander in the picture - note he doesn't yet have his left arm!).



There are also some unsightly seam lines that aren't that easy to clean up - like on the cloak of the Enforcer leader, and the nature of the plastic does make cleaning up in most cases more difficult than on other models I've assembled in the past.


So funnily enough the thing that lets the set down slightly are the things that most people will look to first. However, when taken as a whole, the 2-player boxed set is tremendous value. I picked this up for £45, and if you guestimate paying £10 for the mat, £10 for the rules, £10 for the cards and tokens, £10 for the scenery that would leave £5 for the models. I think you'd struggle to pay as low as that for any of the elements of the game as I've just quoted, so it's a lot of game for the money - I'd struggle not to recommend picking up a set for this price to anyone just for what you get. Once we see how it plays, I'll get back to you then on whether the recommendation holds!