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Showing posts with label Federated States of America. Show all posts
Showing posts with label Federated States of America. Show all posts

Thursday, 2 October 2014

Operation Shadow Hunter unboxing

My forays into Spartan have gradually worn me down to give Dystopian Wars a try - mainly based on some of the utterly gorgeous models that are available. As I'm a newbie to this world, starting off with a 2-player boxed set designed to introduce you to the game seemed like a sensible approach, so enter Operation Shadow Hunter....




O:SH comes in one of Spartan's large boxes, complete with glossy outer sleeve with some nice photographs of the studio models, and some brief intro blurb etc on the rear. Removing the sleeve and opening the box reveals....


Wow. There's not much in the way of spare room in this box! It's absolutely packed with models, tokens, dice, books and cards. One of the things Spartan do well is making you feel you've got a lot of stuff for your money, and O:SH is no exception here! First task is to take everything out of the box and spread it before you like a child on Christmas morning;


So here we have all the models in the standard Spartan bubble-wrap bags, resin tokens, metal components and dice all in press-seal bags, two packs of individually wrapped cards, the O:SH booklet, all the kiss-cut scenery sheets and a full DW 2.0 rulebook. Ignoring all the printed material, any self-respecting resin-crack addict will now unpack all of the models...


Oh...my...god...!!! That's a lot of ships n stuff! I love the way you get two FSA submarines (one surfaced and one submerged), plus two Terror ships (one "ghosted" in clear resin, and one "active"). I'm not sure I'd choose either of these as my standard fleets, but even so the sheer volume of models here is impressive, regardless of whether the aesthetic is your favourite or not.

So after poring over these for a while, you'll probably return to the "other stuff" to have a look.


Three A4 (-ish, I didn't measure them) sheets of kiss-cut scenery in the form of islands, sand banks and atolls/rocks, and three sheets of card tokens and templates. I was slightly surprised that these are not pre-cut like the scenery or other token sets - e.g. the Firestorm Battle for Valhalla 2-player set. Not a major upset, just puzzling given the other precedents.

Anyway, that aside I had a look into the O:SH booklet;


It starts setting the scene for the set, and features some lovely photography of the painted models.


It also gives several scenarios to bring you into the basic mechanics of the game, building up on the different elements.


The last pages are dedicated to the stats for both sets of models.



The other element in the box is the DW2.0 rulebook, which I'll have a proper look at in another blog post.

Overall then, the impression I got from the O:SH 2-player set is very similar to that from the BfV set for Firestorm - it's a nicely presented product which represents good value for money. The models are excellent, beautifully cast pieces as seen across Spartan's range, the printed materials have a quality feel to them and the product seems well thought-out and produced. The inclusion of the full rulebook is a good feature, and you've plenty in the box to give you longevity beyond the starter scenarios. Split between a friend or just for yourself, the product is very good value - the models represent about the same as you'd get with a Battle Flotilla for each nation, so you're essentially getting a discount and the books for free.

Thursday, 20 February 2014

Evercreech 2014 #2 - Dystopian Legions

So last Saturday I headed over to SG to play some DL with the new alpha-stage rules.


Into reception....


Then through the warehouse to the office and into a large 4 vs 4 game of Dystopian Legions. Here the game is being set up with Chris from SG on the right going over some rules basics.


So I was playing a Federated States of America force, facing off against some Prussians. Next to me were  more FSA troops, again facing Prussians. Next along were Brittanian troops facing Empire of the Blazing Sun, and Covenant of Antarctica facing the French. The other side won initiative and chose to go first, Ben (of SG) moving his infantry and Luftlancers up around the bocage...


The other Prussians (including two Teutonic Knights) then crashed through a gap in this terrain and lumbered towards us.


The Empire of the Blazing Sun  moved their ground and air infantry towards cover...



Whilst the French advanced confident that engagement range was not yet upon them (the cavalry are in fact proxied air units!)



Then it was our turn! I advanced my troopers over the bridge, with my air gunners jumping up to the river;


My FSA colleagues also advanced, hugging cover...


Whilst the plucky Brits and the cold steel of the CoA forces advanced out in the open.



And yes, the CoA troops ARE being led by a Penguin! So state of play after movement;



We then won initiative, and my FSA troopers moved over the bridge, where they could see the Teutonic Knights, loosed off a concentrated volley of fire and managed to put a wound on the mighty concoction!


More FSA troops moving up...


And Brits...


And robots...


Unfortunately on the enemy activations my neighbour suffered at the hands of the Prussians...




Although the iron men of the CoA did rather better against the French, destroying most of the aerial troops for just a single wound.





The next initiative went against us, and the Prussians were not kind - the Knights and infantry chopping my fly-boys to pieces;




My neighbour suffered similarly;



Whereas at the other end of the table the French were pinned down in a farm building (probably searching it for wine?)...


Time for revenge! My FSA troops advanced firing into the Luftlancers....killing a single man! Terrible!


My comrades in arms were not having much luck either...


Kingdom of Britannia and EotBS forces still testing each others mettle somewhat...


Whilst things weren't looking good for the French...


Now was an important time to win initiative, and we did! My FSA troops advanced steadily, cutting down the Luftlancers to a single man, who fled in terror - hurrah!


Meanwhile the FSA armoured troops that were left took up defensive positions and picked off a Prussian infantryman...


...but they didn't fare so well against the return fire...



I was also subjected to an intense barrage of German guns...after which I wasn't in too good a shape. My battle was done, as was the other FSA players - against Prussians we were seriously outclassed.


 On the other side of the battlefield, the CoA were taking the odd casualty, but grinding the French into mayonaisse...


But for me the most memorable duel of the match was this stunning attack by the elite flyers of the Japanese against the British. They attacked....18 dice...


....and had one of the worst dice rolls I've ever seen! 3 successes from 18 dice! Not a single six!


The Brits replied with;


5 successes! Take that, evil minion of an imaginary steam-powered nation!


The KoB flyers chose to break off, and then torch the remaining Japs....not really cricket, but very effective!


Meanwhile back on Ben's Prussian front, this is the last view they took of my troops before dowsing them in electrical mayhem.


Whereas the single armoured FSA trooper stood his ground against overwhelming German force, before being mowed down in a hail of Teutonic lead.


Still, I had to feel for the French, two men and an officer sitting in a farm cottage with an implacable army of automatons advancing towards them...time to go home, methinks!

The game was called at that point, we had some lunch and then broke into individual games with armour, where my FSA troops once more became fodder for the German guns, though my tank proved to be completely indestructible!

All in all it was great fun, and was followed by a meal and a couple of pints at the pub the DL guys (sorry I can't remember all your names to list them here - "DL guys" will have to do as a catch all for now!) were staying over at. 

Dammit, another game to collect minis for!