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Thursday, 27 July 2017

Fanstorm Armada - the Autonomous Miyveen Protectorates

So something positive about Firestorm Fanstorm Armada....

The Illosians have always been one of my favourite factions in Firestorm that have never had any attention from Spartan save for some stats in v1. They had a back-story (such as they are in Firestorm), and that was about it. They are the rebellious children of the Aquan Sebrutan, and supporters of the Zenian League. I really wanted SG to release them, because they sounded cool and they were crab-men...what's not to like?!

The Fallout Mirelurk nails what I imagine the Miyveen to look like....

As Firestorm had an aneurism sometime in late 2015/early 2016, the chances of me ever seeing decent Illosians on the table from SG are vanishingly small - snowball in nuclear blast level of probability I think. Since Hawk released Dropfleet Commander, however, this is no longer a problem, since the Shaltari fit the alien derivative of Aquan sleek aesthetic rather well. What's needed then is the narrative and a working set of stats for v2.0. 

Well look no further, here I present to you "The Autonomous Miyveen Protectorates" for you to use in your games, using whatever proxies you fancy. 


The TheoryMachine group worked on these stats, and they have been playtested worldwide, but I'm interested in feedback as always, and hope you have fun with them - they're another faction for the Zenian League (which needs them compared to the Alliance of Kurak), but not one that's suddenly been shoe-horned into the galaxy like the upcoming Saurians, which have never had stats or background before. 

The Illosians have always been around (though that name is what the Aquans call them due to their origins on Illosi) - the name change is to make them mine (rather than SGs) and to make them easy to differentiate from the Xelocians - the names for these two races were always too close for my liking. 

What I'm hearing about v3 has encouraged me to continue with v2.5, because I think v3 is not a game I would like to play - too many fundamental changes to the core game mechanics for my liking. Most players agree that v3.0 should be v2.5, that v2.0 did not need completely revising - so that's what myself and TheoryMachine are going to give you - the game Spartan should have worked on. Until then, enjoy the Miyveen!

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